Every price is per month, flat, and cancel-anytime.
For solo projects and getting started.
For small teams getting serious.
For teams that ship together.
One plan for your whole team — up to 50 users.
Liberation is built by a tiny team with no investors. Solo-dev margins mean a few dollars a month covers what actually costs money — security, backups, and support — without ads, per-seat games, or surprise repricing. You pay one flat price, and Enterprise covers your whole team of up to 50 people for ten bucks. If we grow, it's because the product is worth it, not because the pricing page is clever.